Stormer

Description:
Bio:

Name: Stormer
Chassis Type: Toro Heavy Warjack
Cortex: Custom Cortex (equivalent to an Aurum-grade Cortex)

Height: 11’8" Weight: 7.2tons
Max Fuel Load: 660lbs
Fuel Consumption: 5.2 hrs general / 70 mins Combat

PHY- 11, Spd (5), Str (11), AGL- 4, Prw (5), Poi (4), INT- 2, Arc (-), Per (2),
DEF= 11, ARM= 19 (21 attacks against in front arc), MAT= 7, RAT= 5

DAMAGE GRID

1 2 3 4 5 6
[X] [ ] [ ] [ ] [ ] [X]
[ ] [ ] [ ] [ ] [ ] [ ]
[ ] [ ] [ ] [ ] [ ] [ ]
[ ] L [ ] [ ] R [ ]
L L M C R R
[X] M M C C [X]

Catastrophic Effects

Attacks
Hand-Weapon (Axe) (Right Arm): MAT= 7, POW= 16, Atk Mod: 0, Notes:

Shield (Left Arm): MAT= 7, POW= 12, Atk Mod: 0, Notes: Steamjacks with a shield gains + 2 ARM against attacks originating in its front arc.

Cannon (Left Arm): RAT= 5, POW= 14, Range: 78ft (13"), Extream Range 390ft, AOE: 3 Ammo: 8, Atk Mod: 0, Notes: due to the slow rate of its auto-loading mechanism this weapon can be fired only once per round

Cortex
Imprint: Protective
Notes: once per round if warjack is in 2" of warcaster, jack may spend a focus point to take a melee or ranged attack targeting the warcaster, jack is automatically hit with it does so.
Fighting Bonus: + 1 MAT
Language: Llaelese

Drive Options
Charge – Free
Boost Attack
Boost Damage
Run – Free

Counter Charge – When an enemy advance and ends it movement within 36 feet (6") of the warjack, and is in its line of sight, this warjack can immediately charge the enemy. The warjack cannot make a counter charge while engaged.

GEAR & UPGRADES
Jury-rigged Boiler – At the star of its turn a steamjack can spend 1 focus point to gain + 2 SPD that turn. At the end of its turn the steamjack suffers 1 damage point to its furst available M system box. A steamjack cannot use this ability if its M system is crippled. A jeury-rigged boiler can be used only once per turn.

Stormer

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